Every region now has its own sky, and we have started renewing the game's graphics engine. Here is what we have been working on.

Over the past weeks we have mostly been working on the look of LegendaMMO. Here is a short summary of what has changed and what lies ahead.

Every region has its own sky

The regions of Nareth now have their own skies and lighting moods. Fiery red clouds roil above the Searing Cauldron, the Frozen Crown stands beneath an icy grey sky, and a violet glow dances over Rotlight Grove. The colour of the fog follows the horizon of the sky, so distant landscapes blend naturally into it.

A new graphics engine

We are moving the game's renderer onto modern foundations: the first version of the new Vulkan-based renderer is ready. Post-processing – glow, colour grading, heat haze – already works, and we keep improving performance.

Smooth on modest PCs, too

Our goal is for LegendaMMO to run smoothly even on an average laptop with integrated graphics. That is why every new effect can be switched off or comes in a cheaper variant.

A more stable server

Behind the scenes the server has improved a lot as well: security fixes, more modern data compression and plenty of bug fixes are now live on the test server.

What's next?

  • shadows and water reflections in the new engine,
  • a redesigned user interface in our own style,
  • rankings and server status on the website.

Thank you for being with us!

– The LegendaMMO team