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11 results for “bag”
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Article
Storage and Inventory
Where to keep your belongings – the storekeeper's storage, the unlimited Material Bag, and your scrolling, tabbed bag (sorting, search, pickup filter).
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Article
User Interface
How the game screen is laid out, the sidebar, the taskbar and the main windows – where to find everything and which key opens it.
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Market
The hub of player trading – list, search and buy from anywhere, even while the seller is offline.
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Dread Gates
Key-based wave battles across ten tiers: open a Dread Gate with a Dread Key, hold back the hordes and defeat the gate lord. Seals add modifiers and bigger rewards.
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Elder Runes
24 Elder Runes that form runewords in your weapon and armor: the trigger rune gathers power, the effect rune releases it.
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Runebinding
Reroll a single property of an item at the Runebinder – everything else stays in place. Every further binding costs more.
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Item Upgrading
Forging I–V at the Ancient Forge, Runebinding at the Runebinder, the Binding Enchant and the item tooltip – everything that makes your gear stronger.
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First Steps
Your account, character creation (race and class chosen separately), the shared start, starting the Chronicle, choosing a faction, the first levels and what happens when you die.
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Runs
The endgame run system in one place: dungeons, the Ashwell, Dread Gates and Elder Runes, with automatic group finding.
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Controls
Fighting with the mouse and the 1–6 ability bar, dodging, the keys for the main windows, the world map, NPC dialogue and photo mode.
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The Chronicle
How the 30-chapter main questline is built – acts, level bands, locations, side stories and related tasks, without any twists.