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38 results for “level”

  • Article Levels and progression

    The road to level 300, the Heroic Level beyond it, permanent bonuses and unlocking the Dark Elf.

  • Article First Steps

    Your account, character creation (race and class chosen separately), the shared start, starting the Chronicle, choosing a faction, the first levels and what happens when you die.

  • Article Chronicle chapters

    The Chronicle's five acts and 30 chapters with title, level, location and a sentence or two – spoiler-free.

  • Article Regions

    Every region of Nareth with its recommended level, its Chronicle chapter and a short description.

  • Article Ability Ranks

    Ability ranks I–V and the Legendary peak: ability points as you level, with the cap raised by your class order's Order Trials.

  • Article The Chronicle

    How the 30-chapter main questline is built – acts, level bands, locations, side stories and related tasks, without any twists.

  • Article Monsters and Bosses

    An overview of Nareth's monsters: ranks, level brackets, the bracket bosses, the dungeon lords and the five world bosses.

  • Article Side stories

    The Chronicle's side stories: small tales alongside the main thread, one per chapter – with title, level and one sentence.

  • Article Important NPCs

    Aldo the Chronicler, the travellers (Kalden and the Ash Wanderer), Csenge the Ash Researcher and the merchants and masters of the cities – who stands where and what they offer.

  • Article Runs

    The endgame run system in one place: dungeons, the Ashwell, Dread Gates and Elder Runes, with automatic group finding.

  • Article FAQ

    Short answers to the most common questions about accounts, downloading, characters, travel and the rules.

  • Article Appearance and Mounts

    The Appearance collection (every look you've earned in one place), cloaks, mounts, auras and the Ashwing, pets and the Heavenly Helper.

  • Article Classes

    Ironvowed, Moonshade, Ashcaller, Runecaller and Dark Elf – five classes, four starting heroes; each with two paths of six abilities.

  • Article User Interface

    How the game screen is laid out, the sidebar, the taskbar and the main windows – where to find everything and which key opens it.

  • Article Dread Gates

    Key-based wave battles across ten tiers: open a Dread Gate with a Dread Key, hold back the hordes and defeat the gate lord. Seals add modifiers and bigger rewards.

  • Article Travel

    How to reach the regions of Nareth: Kalden the Ferryman, the Ash Wanderer and world map waypoints, prices and locked locations.

  • Article Guilds

    Founding and leading a guild, guild plots, the guild smith, the fortresses of the Clan Siege and the guild rankings – everything guild life needs.

  • Article Parties and Group Finder

    Fighting as a party, automatic group finding for runs, manual group listings, party members on the map, and queueing for PvP as a party.

  • Article Moongarden Oath

    Two heroes swear an oath to each other in the Moongarden and become oath-partners – requirements, steps, costs and releasing the oath.

  • Article Dungeons

    Party dungeons with stages and a final boss, in three difficulties (Normal, Heroic, Legendary).

  • Article PvP – Player versus Player

    Ranked 2v2 and 3v3 Blood Arena, the 10 vs 10 Ironfield battlefield, open-world War Mode and duels – everything player versus player.

  • Article Ashwell

    A timed, tiered endgame run with 150 tiers: fill the Ash gauge, defeat the Wellwarden and dive ever deeper.

  • Article Border War

    Every Thursday evening the three factions clash over the shards of the borderlands; the winning faction gains +5% experience for a week.

  • Article Nareth

    A cracked world above the Void, where the ash of the shattered Dawnstone has been falling for thirty years.

  • Article Elder Runes

    24 Elder Runes that form runewords in your weapon and armor: the trigger rune gathers power, the effect rune releases it.

  • Article Story

    The Age of Ashes without spoilers – the shattered Dawnstone, the Ashmarked and the ash rain.

  • Article Events

    Weekly recurring events (double experience, loot rain, gold rush), world bosses, holidays and the event maps.

  • Article Races

    Human, Shadowblooded, Demonblooded and half-elf – the peoples of the four starting heroes – and the fifth, the Dark Elf.

  • Article Death and Revival

    What happens when you fall: the death screen, reviving on the spot or in town, the experience loss rules and the Resurrection Rune.

  • Article Ashrift

    A live world event in the hunting grounds: the earth cracks open and monsters pour out in three waves – and the reward goes to everyone who pulled their weight.

  • Article Titles

    Titles above your name for reaching milestones – through the new Titles tab of the Hero's Journal. In development.

  • Article Capitals

    Bloodmoon Keep, Suncrown Keep and Veilharbor – the capitals of the three factions and the heroes' home, where every merchant, master and travel point is in one place.

  • Article Factions

    The Order of the Blood Moon, the Suncrown Alliance and the Azure Veil League – three factions, each guarding a secret. You choose your faction in the Chronicle, per character.

  • Article Storage and Inventory

    Where to keep your belongings – the storekeeper's storage, the unlimited Material Bag, and your scrolling, tabbed bag (sorting, search, pickup filter).

  • Article Rules

    What is forbidden in LegendaMMO (cheat and bot programs, macros, exploits, account trading, harassment) and the sanctions.

  • Article Tournament of Champions

    A weekly knockout duel tournament on Saturday evening: sign up with Ulrik or in the PvP window; the champion wins gold, Gold Bars and a place on the Wall of Glory.

  • Monster Leafhead Imp

    Level 120 · Normal

  • NPC Ash Wanderer

    Travel to Nareth's regions (by Chronicle chapter and level)